3 ms·
> writable storage buffers and and textures in all shader stages Beware the behaviour of writes will not be consistent between vendors or shader stages, and ma
by gpugpugpugpu 6y ago
> writable storage buffers and and textures in all shader stages
Beware the behaviour of writes will not be consistent between vendors or shader stages, and may be surprising.
- kvark 6y agoYes, we are fully aware of that. There must be a line drawn somewhere between work that we can make portable, and the work that is platform-dependent. Enforcing any ordering on storage writes is completely unfeasible.