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no, not really. You can't get over the motion sickness thing for many people. And VR games will always need to mitigate that, which means they are going to be l
by Noos 6y ago
no, not really. You can't get over the motion sickness thing for many people. And VR games will always need to mitigate that, which means they are going to be limited in significant ways compared to normal games.
- Robotbeat 6y agoThis is a misconception borne of ignorance of the current state of VR tech. Your statement was true for early VR seated games that used smooth locomotion or flight-sim-like games. Roomscale VR games don't have motion sickness because of different locomotion methods (teleport, for instance... or they take place entirely within the room volume you have available). In fact, less motion sickness than you'd experience with a large monitor and something like a dynamic flight-based combat game. Unlike a monitor, your in-game view motion is mapped perfectly to physical head motion. I've tried out about a dozen games, and the only time I had motion sickness at all was when I changed locomotion method from teleport to smooth in Rec Room.