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I meant no offense to the user and have myself been the victim of using old, unsupported software (ie. I play TF2). The point I was trying to make is that comp
by Corrado 7y ago
I meant no offense to the user and have myself been the victim of using old, unsupported software (ie. I play TF2). The point I was trying to make is that companies can't expect the world to stop changing and advancing just because they don't want to build new things. AFAIK there is no computational reason that any software can't be made 64-bit (within reason). We've moved on from 8-bit and 16-bit software; what's stopping them from leaving 32-bit behind?
When I hear that some group (ie. pro audio software makers) won't update their offerings I have to believe it's because they don't want to or they just don't want to serve the market anymore. In either case it seems like there is an opportunity for someone to create an alternative, and possibly make some great money.
- qppo 7y agoThose companies aren't around anymore. There's no one left to update the software, and like vintage gear, it's irreplaceable.