3 ms·
Why not just have a VR, with a pair of cameras on it? Ensure that the frame rate is capable of 120 frames/second, or whatever value will make it comfortable fo
by blackrock 7y ago
Why not just have a VR, with a pair of cameras on it?
Ensure that the frame rate is capable of 120 frames/second, or whatever value will make it comfortable for humans to see in real time.
Then, overlay the digital artifacts on top of it. And skip frames, if you can’t compute the objects fast enough to match the frame rate.
This way, you can put on the VR goggles, and still be able to walk around in the real world, without tripping and falling down.
The AR stuff seemed way too complicated.