3 ms·
VR has gone from 0.3% to 1.5% of all users on Steam in one year, and still rising. I'm old enough to remember people saying that both mice and gfx cards weren't
by samplatt 6y ago
VR has gone from 0.3% to 1.5% of all users on Steam in one year, and still rising. I'm old enough to remember people saying that both mice and gfx cards weren't worth the money and never would be. Dismissing VR as a "dud" is... well, foolish :-)
VR isn't "3D TV". It's only going to become more commonplace as the tech and UX improves.