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Here's a gameplay video which I assume is from this leak on account of the upload date: https://www.youtube.com/watch?v=HboQWe3FYbg https://www.youtube.com/watc
by krackers 7y ago
Here's a gameplay video which I assume is from this leak on account of the upload date:
https://www.youtube.com/watch?v=HboQWe3FYbg https://www.youtube.com/watch?v=HboQWe3FYbg
- klmadfejno 7y agoI think it's obvious why FStop wasn't finished... It looks boring. The gist seems to be that you can use the device to move and resize objects. Kind of cool but looks hella tedious. I always assumed it was going to be about making different sized portals so you could change size of things (including yourself) by passing through. Those non-euclidean rooms at the end of the video are sweet though. Honestly the most surprising thing is that we didn't actually see any of these in the portal games given that it's the same exact tech required to make it work as the portals themselves. Edit: The concept looks boring, not the obviously unfinished tech demo
- andbberger 7y agoI don't think you can be confident that this is F-STOP, multiple indications support that it is fan made. There is an obvious reason why F-STOP wasn't finished though: Valve never finishes anything. Episode 2 came out 13 years ago.
- klmadfejno 7y agoIt could be fan made, but the camera mechanic seems to be from the source code, no? There could be MORE to the mechanic that isn't implemented but this piece at least looks lame edit: and for completeness, nowadays I feel compelled to point out that the latest half life game came out just a month ago
- andbberger 7y agoRight, this why I mention the thirteen years. That's what it took to get a new half life.
- lgl 7y agoOne of the best uses of portals I've seen was on The Stanley Parable game with seamless brainfuck moments like this: https://www.youtube.com/watch?v=8_UcYPaQWrI https://www.youtube.com/watch?v=8_UcYPaQWrI
- Latty 7y agoAntichamber is a puzzle game that uses the same thing in a ton of extremely fun ways. I highly recommend it.
- kibwen 7y agoI second Antichamber, it's an overlooked gem. It combines the mind-bending puzzle platforming of Portal with the intriguingly interconnected world design of Metroid.
- klmadfejno 7y agoA really interesting side effect of this is you can do it in VR to make room scale maps which are really really big. If done properly, our brains don't notice it nearly as much as you'd expect. This video does a great job of making it excruciatingly obvious. I love it.