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I was a NACHA member for the better part of the past year so I've talked to many of the bankers, consultants and government-types involved with running the ACH
by thinkcomp 16y ago
I was a NACHA member for the better part of the past year so I've talked to many of the bankers, consultants and government-types involved with running the ACH network about this.
It's not about the float. It's about the up-front investment in the standard, which millions of bank customers have already implemented. It's also about the risk of allowing instantaneous funds transfers; the current delay allows for at least some mitigation. It's also about the fact that there is no new standard yet. (Based on what I know about NACHA, there won't be for a while.)
- mgkimsal 16y agoWhat's cute is that much of the time when I pay for something it's instantly charged to my card - my account balance reflects the deducted money, whether it's been actually moved out to the other account or not. But if a merchant gives me a credit/refund, it can take several days for that to show up - some places will say "two billing cycles" (although they have no idea how long my billing cycle is - I presume they mean their own internal cycles). Money already seems to be moved somewhat instantly, but only ever out of my accounts.
- mkramlich 16y agoBingo. This is why it smells like something fishy. Like the banks are trying to earn carry/float interest. And possibly the government is in bed with them, by adding some regulation to impose an artificial delay, to supposedly add safety/caution, but in reality to give the banks cover to earn more profit on this carry/float interest. This is my best thumbnail theory, anyway.
- thinkcomp 16y agoThat's because the plastic card interchange works in real time and ACH does not. Even your charge cards have a delay, though. There's a difference between authorizing a purchase and capturing the funds. Once funds are captured there's still a batch settlement process that happens each day. So it's not really that big of a conspiracy; the players aren't even the same.