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Factorio is a polished experience, with devs committed to bringing it not just to completion, but to perfection (with performance, aesthetics, and balanced game
by notthemessiah 6y ago
Factorio is a polished experience, with devs committed to bringing it not just to completion, but to perfection (with performance, aesthetics, and balanced gameplay). In contrast, most AAA games are bland experiences built under sweatshops, and most Early Access games wind up half-assed or as abandonware. If there's any game worth your money, it's Factorio.
- timwaagh 6y agoI don't doubt that it's worth the money. I just dislike their attitude. If it was a perfect fit for me, I'd swallow it and get it, sure. But thruth is I'm only a very occasional puzzle gamer. So i'd probably not play it much or at all. Also, let's not overgeneralize. I'm pretty sure a lot of indie devs are effectively sweatshops too. They face much less regulatory scrutiny and people tend to forgive them easily. Examples like Telltale and Riot tell us how ugly things can get if they grow too quickly and continue operating that way. Which doesn't mean factorio devs are that way too. there is just no way to know. It also depends on the country. For example gaming AAA giant Ubisoft is French. French regulations do not permit much in terms of unpaid overtime.
- notthemessiah 6y ago> But thruth is I'm only a very occasional puzzle gamer. So i'd probably not play it much or at all. Then why should you care about what the makers of Factorio do? > Examples like Telltale and Riot tell us how ugly things can get if they grow too quickly and continue operating that way. Do Factorio developers show any sign that they're "growing too quickly"? Telltale took on dozens of contracts for games that showed no sign of selling well, and Riot went public and were acquired and became Tencent's bitch. How is any of that relevant to Factorio not going on sale?
- timwaagh 6y ago> Then why should you care about what the makers of Factorio do? As I said I find it very interesting how people respond to it. This whole thread is an example why. That makes it interesting. Why Factorio? Why not 'Farming Simulator'? Theres other games like this too. For example Dominions. You can't criticize that either without getting /significant/ pushback. What do Dominions and Factorio have in common. I'd say they are both very hardcore games that attract a certain audience. It reminds me of review wars when coding. trying to find every little thing to nitpick on. People really butting heads against each other for no good reason. The spite, the vindictiveness. How we all get caught up in these arguments. > Do Factorio developers show any sign that they're "growing too quickly"? Telltale took on dozens of contracts for games that showed no sign of selling well, and Riot went public and were acquired and became Tencent's bitch. How is any of that relevant to Factorio not going on sale? It's not... The comment I was replying to was making other assertions. I would also like to ask you to not use that word again.