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I mean honestly the only reason I would stay with Mac would be the 4 TB3 ports, the heat and performance of MacOS pales in comparison to their Windows software
by oyashirochama 7y ago
I mean honestly the only reason I would stay with Mac would be the 4 TB3 ports, the heat and performance of MacOS pales in comparison to their Windows software production counterparts.
- Razengan 7y agomacOS' thermal management of macOS appears to be better than Windows': https://youtu.be/LGOmbNRlZdM?t=495 https://youtu.be/LGOmbNRlZdM?t=495 (8:15) It also gives a better battery life on average compared to Windows on the same machine. And the new Mac Pro is apparently a beast in performance and cooling.
- philliphaydon 7y ago> It also gives a better battery life on average compared to Windows on the same machine. Only if you have a dedicated gpu. Because OSX can easily switch between integrated and discrete. On my Macbook 12" I get 2 extra hours out of Windows 10. But on my old Retina Mac Pro I get almost half the time out of Windows 10. It's a shame that Apple wont go AMD because the battery life would be awesome on OSX with discrete gpu.
- Razengan 7y ago> It's a shame that Apple wont go AMD I think they're probably just gonna go with their own custom ARM processors, which may have even better battery life.
- holtalanm 7y agoI feel like going to ARM will alienate the customer base of developers that Apple has, won't it?
- maratc 7y agoThe developers that use XCode with Objective-C probably won't feel any difference as XCode will likely just silently compile the code into ARM (or both a la universal package from PPC days). It's too early to tell though.
- holtalanm 7y agothere are a lot of programmers that use mac OS that don't even touch Swift or Objective-C. I'm in the web development industry, and I'd say 50% of the developers I know use apple computers for their job. Java, Ruby, even C#.
- maratc 6y agoAfter Java/Ruby/C# runtimes are recompiled for ARM, these guys not gonna feel any change as well.
- holtalanm 6y agothat seems a little simplistic. It isn't just the runtimes, but also all the tooling that goes with it. There would be a lot of work involved with recompiling all tooling and runtimes to work on ARM, and would probably alienate a large portion of developers currently using Apple products as a result.
- maratc 6y agoThis was already done twice in the past, once on transition from Motorola 68000 to PowerPC, and once on transition from PowerPC to Intel. All arrived with updated versions of interpreted language runtimes. We'll have to see what will they do this time.
- unicornfinder 7y agoI will say I consistently get better benchmark scores on CPU in macOS than Windows, but anything that involves the GPU is hilariously poor on macOS compared to Windows.
- Razengan 7y ago> but anything that involves the GPU Even on Metal?