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Another great article about PSX architecture, with regards to the DOOM port specifically: http://fabiensanglard.net/doom_psx/index.html http://fabiensanglard.ne
by YaarPodshipnik 6y ago
Another great article about PSX architecture, with regards to the DOOM port specifically: http://fabiensanglard.net/doom_psx/index.html http://fabiensanglard.net/doom_psx/index.html
I highly recommend the series about various ports of Another World on the same website as well.
- jasonwatkinspdx 6y agoUnfortunately there's no writeup or such about it, but I worked on a doomed (ha!) project to port Unreal 1 to PSX. I was doing level design at the time. The programmers did manage to get a functioning renderer up. It was limited to more simple geometry than the PC software renderer could handle at the time, but still worked enough you could have made a game on it, had other things not gone wrong with the project. If you search for "Unreal PSX" you'll find some work by a couple diehard retro unreal fans to try to finish up some of the partially completed content.
- fabiensanglard 6y agoThanks!