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For software like games, all that pain is abstracted away by SDL. No need to deal with userspace libraries! And, of course, the syscall layer is stable in Linu
by jfkebwjsbx 7y ago
For software like games, all that pain is abstracted away by SDL. No need to deal with userspace libraries!
And, of course, the syscall layer is stable in Linux, so no issues there either.
However, companies claim Linux is still a pain for other reasons, so I guess it is mostly about testing/support cost and perhaps OpenGL driver issues?