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MonoGame implements the XNA API and lets you write games that run on Win32, UWP, macOS, Linux, iOS, Android, Xbox One, PS4, PSVita, and Switch. That's probably
by snazz 7y ago
MonoGame implements the XNA API and lets you write games that run on Win32, UWP, macOS, Linux, iOS, Android, Xbox One, PS4, PSVita, and Switch. That's probably the best cross-platform support of any game framework.