3 ms·
I would not be surprised in the slightest if they did that. In fact, they've actually tried that before: https://en.wikipedia.org/wiki/Microsoft_XNA https://en.
by TehCorwiz 7y ago
I would not be surprised in the slightest if they did that. In fact, they've actually tried that before: https://en.wikipedia.org/wiki/Microsoft_XNA https://en.wikipedia.org/wiki/Microsoft_XNA. It's discontinued, but still used.
- snazz 7y agoMonoGame implements the XNA API and lets you write games that run on Win32, UWP, macOS, Linux, iOS, Android, Xbox One, PS4, PSVita, and Switch. That's probably the best cross-platform support of any game framework.