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Back end in portable C or C++. Front end using the native OS GUI features. Compile separately for each platform. Many developers may not be a fan of this, but i
by Foober223 7y ago
Back end in portable C or C++. Front end using the native OS GUI features. Compile separately for each platform. Many developers may not be a fan of this, but it's the best kind of cross platform for the users. If you need something of heirloom quality on the front-end it's the way to go.
But if front-end GUI widgets literally are your app or a high % of it, then this falls apart. You're basically maintaining 3 separate apps at that point.
- aliezsid 7y agoit is mostly GUI, yeah I might just go with the native languages to build it since the bundle sizes and performance are the kinda important. I guess I'll start with one platform first and then get to the others.