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Considering that client will always find a way to cheat, isn't it more logical to do all anti-cheat detection on server side? Gather data from trusted players d
by butz 7y ago
Considering that client will always find a way to cheat, isn't it more logical to do all anti-cheat detection on server side? Gather data from trusted players during closed beta test and after launch just look for abnormalities on data coming from clients.