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There's a ton of low and mid level infrastructure for GPU being written in Rust. That includes the gfx-hal work, the wgpu implementation, and more experimental
by raphlinus 7y ago
There's a ton of low and mid level infrastructure for GPU being written in Rust. That includes the gfx-hal work, the wgpu implementation, and more experimental languages such as emu.
But it's still early days, and I don't think there's a complete solution comparable to either of those yet.