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Surely there should be a way to do this without so many layers of abstraction? I guess the concept of control is too hard, but it should be possible to simulate
by jojobas 7y ago
Surely there should be a way to do this without so many layers of abstraction?
I guess the concept of control is too hard, but it should be possible to simulate blocks properly falling on top of each other.
- polemic 7y agoHeh, well consider the level of abstraction involved with displaying this text on your screen.
- CGamesPlay 7y agoThis was just the first submission to the contest. You could easily win by coming up with a smaller way to emulate WireLife. I look forward to your submission next year!
- jojobas 7y agoI would be looking into some kind of ship that can crash into a pad and leave a wreck that could serve as a pad itself instead. That would not be playable tetris, but would be much more pleasing and elegant to me.