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This is a good point. One place I worked tried to move thier numerical simulations to GGPU, and found they had to move from a recursive algorithm to one more s
by diroussel 7y ago
This is a good point. One place I worked tried to move thier numerical simulations to GGPU, and found they had to move from a recursive algorithm to one more suited to GPU architecture.
They did the rewrite, but found the the results were 10% less precise in the convergence on a solution.
So the imense parallel nature of a GPU is only useful if your algorithms are the right shape, such as a fixed number of matrix multiplies.