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This is only true if you're using exclusively Linux runners. If those same 7,000 minutes are on macOS, you're paying $560. On Windows, $112. At my company, we d
by Shank 7y ago
This is only true if you're using exclusively Linux runners. If those same 7,000 minutes are on macOS, you're paying $560. On Windows, $112. At my company, we definitely use a mixture of all three for various things, so this will sting, with varying degrees, depending on how often we build new iOS, Mac, and Windows releases.
- colinmcdonald22 7y agoBuilds on macOS and Windows already depleted your minutes credit with a multiplier (Windows 2x, macOS 10x), so this shouldn't change anything https://help.github.com/en/github/setting-up-and-managing-billing-and-payments-on-github/about-billing-for-github-actions#about-billing-for-github-actions https://help.github.com/en/github/setting-up-and-managing-bi...