3 ms·
Oh, come on! haha I know it's just a silly example, but I assumed that everybody would get the (serious) idea anyway :(
by brapifra 6y ago
Oh, come on! haha I know it's just a silly example, but I assumed that everybody would get the (serious) idea anyway :(
- detaro 6y agoOkay, sorry, more useful response: What this leaves completely open is how you handle transitions between the state. How is a player picking up a gun implemented? What happens if the player clicks to fire if they don't have a gun?