3 ms·
Using C# in Godot instead of GDScript results in better performance. Roughly 4x better compared to GDScript in some naive cases.[1] 1: https://docs.godotengine
by doc_gunthrop 7y ago
Using C# in Godot instead of GDScript results in better performance. Roughly 4x better compared to GDScript in some naive cases.[1]
1: https://docs.godotengine.org/en/stable/getting_started/scripting/c_sharp/c_sharp_basics.html#performance-of-c-in-godot https://docs.godotengine.org/en/stable/getting_started/scrip...