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You're right. C# support is not all the way there, but support continues to improve https://godotengine.org/article/csharp-ios-signals-events https://godotengin
by Decabytes 7y ago
You're right. C# support is not all the way there, but support continues to improve https://godotengine.org/article/csharp-ios-signals-events https://godotengine.org/article/csharp-ios-signals-events and will be better in 4.0 and potentially a 3.2.x release before then.