3 ms·
> the majority of gamer market prefers a 'power fantasy' emotional experience, so many games are intentionally targeting that Sure, but after a while, after se
by mellow2020 7y ago
> the majority of gamer market prefers a 'power fantasy' emotional experience, so many games are intentionally targeting that
Sure, but after a while, after seeing that in 100000 permutations, some people kinda move on from that and don't look back.
https://www.youtube.com/watch?v=h3rKmTFP9f4&t=8m50s https://www.youtube.com/watch?v=h3rKmTFP9f4&t=8m50s
If it's just that essentially, but dressed up more nicely, I neither want to play it or make it. Personally I even got bored of collecting items for the sake of collecting them, or getting high scores for the sake of getting them, and exactly because every day 1000 games are made that follow all those patterns I feel perfectly free to ignore every one of them.
I still probably will never make a good game, but I learned a lot through trying, and I can feel good about what I tried, too. For me it's just something I do when I feel like coding, but have nothing "useful" to work on, after all.