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Are you serious? Sony and Nintendo burn and load their software onto cartridges or discs .. they create stock, they package stock, they store stock, they move
by lwhi 16y ago
Are you serious?
Sony and Nintendo burn and load their software onto cartridges or discs .. they create stock, they package stock, they store stock, they move stock - they sell stock. These are real world (physical) costs associated with production and distribution.
Comparing Apple or Google to one of these suppliers is ridiculous because Apple don't use physical media for their software.
You made this comparison - I told you that steam would be a better (not perfect) comparison - because, like Apple and Google .. they sell via a download mechanism.
- shaggyfrog 16y agoDevelopers are charged for disc production. Not to mention the huge fees to get titles passed Sony/Nintendo/MS/etc QA. (TCR/TRC checklists, anyone?) Don't kid yourself... developers get squeezed dry on consoles. Apple/Google don't use physical media, like Steam, sure... but that single similarity is not sufficient to prove Steam is a "better comparison". So, again, Apple/Google are much more like console manufacturers than Steam, and their deal is comparatively better than PS/Xbox/Wii developers get.
- lwhi 16y agoI don't think we're going to be able to agree - but I think you're comparing Apples with Oranges. Steam sell IP through digital channels .. Apple/Google sell IP digitally. Console manufacturers (historically) sell IP on physical media. Both involve markedly different business models - a comparison is ridiculous.
- shaggyfrog 16y agoSteam sells software for PCs. Apple/Google sell software for console-like devices. Console manufacturers sell software for console-like devices. Both involve markedly different business models - a comparison is ridiculous.