3 ms·
I have a feeling that many programmers and engineers are blind to latency. Not in a sense that they are bad programmers/engineers, but in a sense that they simp
by badsectoracula 7y ago
I have a feeling that many programmers and engineers are blind to latency. Not in a sense that they are bad programmers/engineers, but in a sense that they simply cannot feel the difference, so they make stuff that introduce latency they themselves cannot perceive.
So you get stuff like Wayland that introduces latency issues and when you try to explain the issue you feel like trying to describe the difference between magenta and fuchsia to a blind person.
- K0SM0S 7y agoOh my, I've never thought of it this way. I really get what you mean. Can't agree more. That might very well be it. Could it be trained, through exposure, e.g. with video games as I implied? Or is it maybe related to "snapiness" of the brain?— I think it's been shown that we clearly have difference response times, some people being several times faster/slower than others (with no explicit correlation to a "level" of intelligence", more like the characteristics of different engines in terms of latency / acceleration / max speed / torque / etc).
- badsectoracula 7y agoTBH i don't know. I was playing video and computer games since a very young age, so it might have to do with this but at the same time i know i wasn't paying much attention to latency until my late 20s. Even at 25 i'd be running Beryl (one of the first compositors) with its massive latency and i'd be writing games with software rendered mouse cursors, both being incredibly poor in terms of latency and i'd just not notice it. So perhaps it can be learned?