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Seems cool. What sorts of use cases do you see foresee it having? And is there support for using libraries, or importing code from other files (couldn't find it
by thosakwe 6y ago
Seems cool. What sorts of use cases do you see foresee it having? And is there support for using libraries, or importing code from other files (couldn't find it in the docs).
Either way, it's cool, and it'll be nice to hear further updates about the project over time. :)
(Obligatory: Is this a Jojo's reference?)
- diolang 6y agoI think with the lifetime+ownership rules and certain features it will be easier to maintain large projects in this language. The compiler hasn't been optimized and it's pretty fast so I suspect the compile time will be a huge win. I think people working on backend servers will be the first to use Dio. It doesn't seem like any native languages "won" backend servers and it all belongs to garbage collected languages. I would love game developers to use Dio but I doubt that will happen until the language is stable enough to rewrite the compiler in Dio. I never heard of JoJo until 2020 and people seem to love asking if this is a JoJo reference.