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I love the idea of a VR workspace. There are so many limitations in our current workflows and tools that mainly just arise from being restricted to a small fla
by the_duke 7y ago
I love the idea of a VR workspace. There are so many
limitations in our current workflows and tools that mainly just arise from being restricted to a small flat surface. Even just having your perfect setup anywhere you go would be amazing. All you need is a headset and a small portable cube computer - basically a laptop without a screen.
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But after watching your video, I feel like this really needs some tiling window manager (i3 etc) inspired way of easily creating workspaces with tiles, and effortlessly navigating between them. With relatively minimal head movement.
Also, does Simula support curved displays? It would seem very natural to arrange different curved screens around you instead of flat ones, which also potentially waste quite a bit of useful space.
- kanetw 7y agoYes, a tiling functionality is something we're considering as a future feature. In fact, the shortcut system is inspired by it. I'll put curved windows onto our todo list. Not sure if they're a good idea for all applications but at least some would benefit.
- the_duke 7y agoAfter using curved ultrawide monitors like the Philips 499P9H, I think a gentle curve is not an issue for most applications, and feels very natural. I won't get to try out Simula until Sunday, but based on the video, my intuition says the apps being curved would look more natural / immersive.
- kanetw 7y agoI use a curved monitor (Samsung CRG9) myself as my daily driver, and it appears curved when I use desktop view in SteamVR, so I definitely see the appeal. Just not sure how nice it looks on smaller windows.