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YouTube has support for VR videos. If you could record & render such that people with headsets could watch a session, that might help with interest and adoption
by ggreer 7y ago
YouTube has support for VR videos. If you could record & render such that people with headsets could watch a session, that might help with interest and adoption.
I think navigation needs eye tracking, which sadly no headset currently supports. Focus-follows-gaze would be a game changer.
- georgewsinger 7y agoUploading a YouTube VR video of a work session is a potentially fantastic idea. Thanks for the suggestion. Right now, Simula uses "dumb" eye tracking, in the sense that windows receive keyboard and cursor focus when the user's forward eye gaze intersects a window. We also have it so that users can control the cursor focus with their forward gaze (presently binded to `Super + Apostrophe`); similarly, users can drag windows around by holding `Super + Alt` and looking around. The experience adds up to something quite productive once you learn all the keyboard shortcuts (your fingers don't need to leave the keyboard).
- anp 7y agoI bought a Vive Pro Eye specifically to try and develop eye tracking navigation for a system like this. I haven’t done any actual digging yet bc it turns out the NDAs for their SDK are...unfortunate. Definitely an opportunity for a free/open alternative.