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How is the eye fatigue in general? How long can you go in a VR work session? For VR gaming (Oculus Rift), I start to experience mild discomfort after about 30m
by lukifer 7y ago
How is the eye fatigue in general? How long can you go in a VR work session?
For VR gaming (Oculus Rift), I start to experience mild discomfort after about 30min, which grows severe by 60min. It's hard to envision using VR for a full work day. (My eyes are fairly light-sensitive from laser-eye surgery; not sure how much is saccading, vs. bright light directly in front of the eyes.)
- georgewsinger 7y agoRE eye strain, here are a couple of links showing off Simula's text quality: https://github.com/SimulaVR/Simula/blob/gdwlroots-xwayland/doc/TextQuality.gif https://github.com/SimulaVR/Simula/blob/gdwlroots-xwayland/d... https://github.com/SimulaVR/Simula/blob/gdwlroots-xwayland/doc/TextQuality2.gif https://github.com/SimulaVR/Simula/blob/gdwlroots-xwayland/d... Many early VR Desktops (and VR games) didn't go to special effort to optimize text quality, and I think this has given people a lower than warranted impression of what is possible in VR today. There's no doubt that VR hardware is going to get exponentially lighter/sharper over time, and that these improvements will be welcome, but things are good enough now to put in 1hr+ long sessions without eye strain (at least in my experience as a daily user).
- mhh__ 7y agoIt really depends on the task - I (currently) have an OG Vive, and its absolutely fine for games with good anti-aliasing (no discomfort for me for basically any length of time, although I mainly play beatsaber and you don't really focus on the blocks beyond blinks of light and muscle memory), but it's hopeless if you want to watch a movie let alone program. The kind of programming I tend to do is generally fiddly enough that I've got a book open or some kind of datasheet etc. (I think - even good - VR would be a hindrance here) I think the Index might be OK but I couldn't comment.
- driverdan 7y agoI can't speak to working with text but I could easily play games all day on a Vive with no eye strain.