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I remember working around Riven's disk swapping problem by mounting all of the disks at once in five virtual CD-ROMs. To prevent audio and video crashes, the en
by Rounin 7y ago
I remember working around Riven's disk swapping problem by mounting all of the disks at once in five virtual CD-ROMs. To prevent audio and video crashes, the entire game had to run on one single CPU core. Finally, there was a part when some buttons had to be clicked, but the game only occasionally captured the mouse presses. So I made a button mashing script to work around that.
Nowadays, though, the game runs fine in ScummVM. It's amazing how many games they've saved over the years. Myst III runs in a similar project called ResidualVM.
- toomuchtodo 7y agoI wasn’t aware you could play Myst and Riven today in a VM! Would you happen to have a link you’d recommend?
- Operyl 7y agohttps://wiki.scummvm.org/index.php/Myst_series https://wiki.scummvm.org/index.php/Myst_series https://wiki.scummvm.org/index.php?title=User_Manual/Quick_Start#2.2_Installing_ScummVM https://wiki.scummvm.org/index.php?title=User_Manual/Quick_S...
- WorldMaker 7y agoAlso, I believe if your copies of Myst or Riven are up-to-date from Steam or GOG (or the recent collector's edition that was the referenced Kickstarter upthread), they'll use the ScummVM engine under the hood rather than the original engine today.
- sjm-lbm 7y agoCyan (the original devs) actually helped get ScummVM/ResdiualVM updated to support their games via a Kickstarter a couple of years ago. FWIW, if tech issues stopped you from playing Riven in the 90s, I really can't suggest giving it another try enough. If you get the ScummVM version, it's very likely going to work better on modern hardware (and, for that matter, doesn't require any discs). It's similar to Myst, but a much more artistically ambitious project.