4 ms·
There is a fun review of the game from Computing Gaming World 1993 here: http://cgwmuseum.org/galleries/issues/cgw_113.pdf http://cgwmuseum.org/galleries/issues
by neom 7y ago
There is a fun review of the game from Computing Gaming World 1993 here: http://cgwmuseum.org/galleries/issues/cgw_113.pdf http://cgwmuseum.org/galleries/issues/cgw_113.pdf
I never completed Myst, it was such a frustrating game. Granted I must have been 10 or 11 when I played it, I've thought a few times about going and playing it as an adult but I still have PTSD from the frustration it caused me.
- moron4hire 7y agoThere is a remake that has full 3D movement. I found it significantly easier. With the updated interface and graphics, the puzzles are still a lot of fun https://cyan.com/games/realmyst/ https://cyan.com/games/realmyst/
- sp332 7y agoI tried playing that and it's funny how tiny the main island feels when you can just walk across it instead of click-click-clicking.
- LeoPanthera 7y agoThe reward for (let's be honest) suffering through Myst is that you get to play the absolute joy of a game that is Riven, possibly the finest exploration/discovery/puzzle game ever created by humans. I love it really quite a lot.
- kabdib 7y agoI didn't get very far with Myst. I really enjoyed Riven, however. Fantastic game. Right up until the penultimate puzzle, and it's a doozy that basically requires you to have paid careful attention to things along the way (my notes were mostly sufficient), and to not be red-green colorblind (wups, I am genetically screwed). I wrote in to support, and actually got a refund on the game.
- lb1lf 7y ago-I had the same issue, after cursing my bad luck I eventually got around to using a couple of coloured cellofan candy wrappers as colour filters. :)
- Brendinooo 7y agoI've always loved worldbuilding and exploration in games and movies, and I'm pretty sure it was Riven that kicked that off for me. I was obsessed with D'ni stuff for awhile; knew all about base 5 numbering, read all the novels. I got a "making of" book about Riven, and I'd say that book is at least partially responsible for my interest in computer graphics and software development.
- LeoPanthera 7y ago(Spoilers) D'ni numbers are base 25, not base 5.
- Brendinooo 7y agoTo write numbers up to 25, the D'ni used a base-5 system.
- jimbob45 7y agoTo anyone thinking of playing: there is one puzzle in Myst that is virtually impossible to solve without a walkthrough. It’s in the Shipwreck age.
- reificator 7y agoForgive me, it's been many years since I last played. I don't remember looking anything up in Stoneship, which puzzle are you thinking of? You do have to stumble around in the dark for awhile, but once you're pointed in the right direction things really brighten up. That's the only potentially frustrating part I remember, but again it's been years.
- coldpie 7y agoI agree, I don't recall anything in the Stoneship age being unreasonable. The one that stands out to me as being a bit crap is the tram.
- ascagnel_ 7y agoThe rocket ship puzzle for me -- I still have trouble figuring out the exact right tone vs the ones immediately surrounding it.
- coldpie 7y agoYeah, that's probably number two on my "ugh, it's this puzzle" list :)
- reificator 7y agoYeah but that's more just not very accessible vs requiring a walkthrough. Even though I know how to solve it, I always struggle with that puzzle.
- jimbob45 7y agoThere’s a door to find that has no markings and nothing to point you in its direction. I’ve personally stumbled upon it by accident but I can easily see someone getting stumped for hours.
- theandrewbailey 7y agoMaybe the worst part: once you know how to beat Myst, you can start over and beat it again in 5 minutes. Either way, the ending is pretty lame.
- coldpie 7y agoMyst really is worth re-playing as an adult. It's actually not all that tough. Unlike later Myst series titles, it's very obvious what the puzzles are, and it's usually not too tough to sniff out the clues scattered nearby in the relatively small areas. There's one or two puzzles that are unreasonable, but you'll know them when you hit them, and you can just go hit a guide.
- gdubs 7y agoI played for hours and hours, and at times was utterly confused — but enjoyed just exploring the worlds. I think I finally beat it by copying with pencil on the school bus a map a friend made of the pattern needed for something in the library.