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I have no experience in this other than my app[1]. In my case, I chose a price that was so low that even if a customer encounters a bug, they are still very hap
by yboris 7y ago
I have no experience in this other than my app[1]. In my case, I chose a price that was so low that even if a customer encounters a bug, they are still very happy about the software overall.
My app is $3.50 and at such a low price, I don't feel obligated to ship many updates - it stays a project I can be passionate about and happy to work on, rather than feeling obligated and indebted. Maybe a good strategy in other situations.
[1] https://videohubapp.com/ https://videohubapp.com/
- yboris 7y agops - I also made Video Hub App into MIT open source: https://github.com/whyboris/Video-Hub-App https://github.com/whyboris/Video-Hub-App
- margani 7y agoCan I ask why you did it?
- yboris 7y agoI made the app open source as one customer emailed me asking for the code, hoping to make some changes. When first releasing the app (v1.0.0) I was worried about making it open source (perhaps someone would steal it) but after almost a year 'on the market' it seemed safer. I don't know how common it is for that fear to materialize in reality, but at least in my case it seems like no one made an identical copy (or even a similar copy for that matter) and started distributing it (my other fear was someone creates a virus-ridden copy). Making the app open source improved it significantly: the customer who asked for is initially contributed some excellent code making screenshot extraction better (and faster). Others have added bugfixes or features. I'm really glad I did it. I also gave a talk touching on the open source question at AngularNYC in February (still waiting for the recording to be put up on YouTube). PS -- my app is Charityware - I wrote a blog post about that too: https://medium.com/@whyboris/charityware-doing-good-with-proceeds-from-software-purchases-e48e66a5d1a https://medium.com/@whyboris/charityware-doing-good-with-pro...