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I wasn't trying to say phone malware didn't exist, my point was more that comparing the latest trends in Android exploits to browser exploits didn't really matc
by butterfi 16y ago
I wasn't trying to say phone malware didn't exist, my point was more that comparing the latest trends in Android exploits to browser exploits didn't really match up. I could have done a better job of saying that.
- iuguy 16y agoNo worries, it's always easy to misinterpret text. Until recently there's not been a large amount of malware seen in the wild. A lot of the growth in mobile malware seems to be down to the following factors: 1) Increase in adoption of smartphones, most notably Android and iPhone 2) The general lack of, or poor abilities of software to detect intrusions on said devices 3) The lack of regular updates while relying upon skimmed down versions of major desktop apps and OSes (most notably that you can target android and iphone with the same bug, as shown earlier followed by a clear kernel bug escalation path) 4) The introduction of mobile malware into open source, commercial and blackhat exploit packs. 5) The transferability of monetisation strategies for malicious desktop compromise to the mobile market. I'm sure I've missed more, but they're the main ones. 5 is the motivating factor, 4,3 and 2 make it easier and 1 unfortunately believe that we're approaching an unexpected variant in Dan Geer's monopoly hypothesis (see http://cryptome.info/0001/cyberinsecurity.htm http://cryptome.info/0001/cyberinsecurity.htm for details) - and that a duopoly with shared (flawed) code doesn't appear to be much better than a monopoly. Incidentally that stylesheet bug affects browsers across all main platforms and architectures, across pretty much every class of device (phone, netbook, laptop, desktop, workstation, server on windows, linux, osx, *bsd, Solaris, iOS, Android running on x86, x86_64, ARM and SPARC). If that's not a sign of bad things to come, then I'm not quite sure what is.