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I write about strategy in (mostly Blizzard) games. I think players who read HN might enjoy my blog. I have been somewhat disappointed with most of what I read
by invalidOrTaken 7y ago
I write about strategy in (mostly Blizzard) games.
I think players who read HN might enjoy my blog. I have been somewhat disappointed with most of what I read on reddit or similar---I see a lot of what's out there as "the strategic equivalent of jQuery," if that makes sense, a lot of hacks that don't cohere well together.
I tend to appreciate the same things in strategy that I appreciate in code: simplicity, efficiency, cleanliness, conceptual clarity. Much of my blog is about "refactoring your thinking" to get closer to those ideals. Overall it has been immensely satisfying, and I've seen the same benefits you tend to see with well-refactored code---a sense of order and easy control. I can play Protoss in such a way as to "force" a vulnerability to DT's, I can take a micro tactic and tell you how (or whether) it changes things at scale, and I can pick a trope and "compile" it to strategy so that it will be effective in-game.
There's also a strong focus on Overwatch teamplay, drawing from system dynamics, control theory, and game theory.
Would always welcome readers! https://calmongames.wordpress.com/ https://calmongames.wordpress.com/