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http://gabrielgambetta.com http://gabrielgambetta.com Not a blog, and you probably shouldn't read it. I have a few article series that have become relatively p
by ggambetta 7y ago
http://gabrielgambetta.com http://gabrielgambetta.com
Not a blog, and you probably shouldn't read it. I have a few article series that have become relatively popular:
- The multiplayer architecture articles, about Client Side Prediction, Server Reconciliation, and Entity Interpolation: https://gabrielgambetta.com/client-server-game-architecture.html https://gabrielgambetta.com/client-server-game-architecture....
- The A* articles, going over graph search in general and deriving A* in a natural way: https://gabrielgambetta.com/generic-search.html https://gabrielgambetta.com/generic-search.html
- Computer Graphics from scratch, inspired on the lectures I gave in university. Develops both a raytracer and a rasterizer from scratch. Soon to be an actual physical book by No Starch Press: https://gabrielgambetta.com/computer-graphics-from-scratch/introduction.html https://gabrielgambetta.com/computer-graphics-from-scratch/i...
I also have a bunch of unrelated technical ideas (a different way to write game remakes, a code-golf raytracer), and a bit about my novel (both about the creative and technical processes).
- halftheopposite 7y agoI have read your articles over and over and just keep getting back to them whenever I'm in need of inspiration. They are really well written, have the right pace to follow up and are well illustrated! The one on client-server game architecture motivated me to start https://github.com/halftheopposite/tosios https://github.com/halftheopposite/tosios (still a WIP and a very naive implementation, but working on it). Thank you for your work!
- ggambetta 7y agoThanks for your kind words, I'm glad that you've found my articles useful :)