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Quake's source code is very hackable. I forked ioquake3 for a personal project and it was surprisingly easy to add WebRTC support to the C codebase, so you coul
by lxtx 6y ago
Quake's source code is very hackable. I forked ioquake3 for a personal project and it was surprisingly easy to add WebRTC support to the C codebase, so you could play it in your browser over WebRTC :)
- cdbattags 6y agoIt looks like the multiplayer here does similar, no?
- lxtx 6y agoIf I remember right, this one is over WebSockets and the server is compiled to js as well. My version had a native server and browser clients.
- k__ 6y agoWhat was your experience with WebRTC? I read some people tried to use it for multiplayer, but the performance suffered with more than 10 players.
- lxtx 6y agoOnly played it with my friends, don't think a map ever exceeded 10 players. So I can't say much about scaling - although it was a client-server model over UDP and not peer to peer networking.
- k__ 6y agoAh, so you had a WebRTC datachannel between the clients and the server?
- lxtx 6y agoBasically yes, a custom datachannel implementation. Haven't updated it lately, but it's up at https://github.com/seemk/WebUDP https://github.com/seemk/WebUDP
- k__ 6y agoPretty cool. You don't happen to have some ping comparisons betwen WebRTC and WebSockets?
- lxtx 6y agoSadly no, but I don't think there's much of a ping difference on a good network. With WebRTC (datachannels in UDP mode) you just get the benefits of UDP (or lack thereof :)).
- k__ 6y agoI see. I had the impression UDP would lower the average ping, because you wouldn't have to wait on lost packages like with TCP.
- Sean-Der 6y agoThat is really impressive! Are you still doing stuff with WebRTC? It is quite a niche area, but lets you do lots of interesting things. If you are ever interested in getting back into the space you should come join us working on Pion (A Pure Go implementation of WebRTC). I would love to hear about what else you did! [0] I am just really trying to build a intellectually curious/supportive community of RTC. Right now everything is so anemic community wise. [0] https://pion.ly/slack https://pion.ly/slack