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Hard deadlines. 48 hour game jams are great. Take Friday off from work, make a game on the weekend. If you miss the deadline on Sunday, you failed the game jam.
by klodolph 7y ago
Hard deadlines. 48 hour game jams are great. Take Friday off from work, make a game on the weekend. If you miss the deadline on Sunday, you failed the game jam.
For me there is usually a point about 24 hours in where it seems like a hopeless amount of work, that I’ll never finish. However, I push through, and keep working, ruthlessly prioritize, cut every feature I don’t absolutely need, and finish making the game.
The game itself is not a side project that I stuck with, but the experience helps. Having the experience of “pushing through” and finishing a project with a specific goal is the real takeaway. Next time I’m stuck on a personal project, I can remember pushing through the game jam project and getting it done.
And finally… I only finish something like 5% of my projects, maybe. Don’t try to finish a project just because you started it.