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* Learning and building a more intuitive understanding of Projective Geometric Algebra (PGA). Looks very disruptive for all kinds of computer graphics applicati
by cs702 7y ago
* Learning and building a more intuitive understanding of Projective Geometric Algebra (PGA). Looks very disruptive for all kinds of computer graphics applications. PGA replaces the use of Vectors, Quaternions, Dual Quaternions, and the entire machinery of Linear Algebra with a single unified, elegant framework that "just works." Feels a bit like magic.
* Exploring and playing with new capsule routing algorithms in deep learning models for vision and language tasks. Particularly intrigued by routing algorithms in which output capsules seek to "explain" (generate/predict) their input data (e.g., EM matrix routing, Heinsen routing).
- jlelonm 7y agoWhat makes it so disruptive?
- cs702 7y agoThe following video has a good, developer-friendly introduction to the subject that should answer your question. Take a look in particular at the code snippets that are sprinkled throughout the video and notice how much cleaner, shorter, simpler, less computationally costly, and "universal"/"exception-free" the code becomes: https://www.youtube.com/watch?v=tX4H_ctggYo https://www.youtube.com/watch?v=tX4H_ctggYo
- adamnemecek 7y agoEnki (the speaker in the video you posted below) is running a community called bivector for all GA people https://bivector.net/ https://bivector.net/. Join the discord https://discord.gg/vGY6pPk https://discord.gg/vGY6pPk. Check out a demo https://observablehq.com/@enkimute/animated-orbits https://observablehq.com/@enkimute/animated-orbits
- cs702 7y agoYes. These links are shown in the video :-)