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I am learning game development in Godot, specifically with the intention of making an Oculus Quest VR game. I just finished the initial tutorial yesterday: http
by mikro 6y ago
I am learning game development in Godot, specifically with the intention of making an Oculus Quest VR game. I just finished the initial tutorial yesterday:
https://docs.godotengine.org/en/3.2/getting_started/step_by_step/your_first_game.html https://docs.godotengine.org/en/3.2/getting_started/step_by_...
Alongside that, I am also watching Disney's Imagineering-in-a-Box, which describes how they develop lands and rides for their theme parks:
https://disneyparks.disney.go.com/blog/2020/03/enjoy-a-one-of-a-kind-learning-experience-from-disney-imagineers/ https://disneyparks.disney.go.com/blog/2020/03/enjoy-a-one-o...
I recently finished Stanford's CS231N Computer Vision course from 2017 (watching YouTube + 3 Jupyter Notebook assignments). Also highly recommended. http://cs231n.stanford.edu/syllabus.html http://cs231n.stanford.edu/syllabus.html
- sergeyfilippov 6y agothanks for Disney's Imagineering-in-a-Box!
- ftl64 6y agoyou seem like a very avid learner! can you recommend a couple of courses you've enjoyed going through, or the ones that were most interesting and challenging?
- mrfusion 6y agoWow I want to do that too! Are there any existing godot based quest games so I can get an idea what the final product would look like?
- mikro 6y agoThere is a tutorial from Feb 28th which contains a finished project. https://github.com/GodotVR/godot_openvr_fps/releases https://github.com/GodotVR/godot_openvr_fps/releases
- bee123 6y agoHey, I'm doing that too, learning DirectX to build megaman-clone and learn more about game development. I planned to learn Godot after that. shall you create a discord chanel? I'd love to join
- thatwhinyboi 6y agoI'm learning Godot too. Although, my pace of learning is very slow, since I am also working from home. So I mostly learn on weekends or sometimes, for an hour at the end of the day. I started from this link: http://www.alexhoratio.co.uk/search/label/gitting%20gud%20at%20godot http://www.alexhoratio.co.uk/search/label/gitting%20gud%20at... These look good too: https://www.reddit.com/r/godot/comments/an0iq5/godot_tutorials_list_of_video_and_written/ https://www.reddit.com/r/godot/comments/an0iq5/godot_tutoria...
- bee123 6y agothank you for these links, its really helpful bro
- Insanity 6y agoI'm also learning Godot, it's great fun! Although I'm making something less ambitious than you, I just more or less finished a 'brickbreaker' type game. (more or less, all logic is in place but just 2 levels). Also, no one asked, but I went with Godot instead of Unity because it was the only one I could get running without _any_ issue on Debian.
- rgblambda 6y agoI committed the cardinal sin of starting the Unity "Create with Code" course last week and not progressing beyond the first module. Hopefully you are better at sticking to things than I am.
- billfruit 6y agoI am trying my hand at Defold. Though initially I found it very obscure and opaque, I am finally able to do small things on my own without constantly refering to the document. Initially I found it difficult to grasp what exactly the game engine is making easy for you. Now I understand, the whole reactive message passing system simplifies game logic. Also the collision physics and handling too makes game logic simpler. And it takes care of animations like sliding, moving etc.
- britzl 6y agoIt is a bit different than many other engines, and it is not for everyone, but once you shift your mindset from large object oriented structures and start thinking about the relationship between your game logic and data in a way that works with Defold I find that you're able to create a lot in a short timeframe.