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The user experience is from the past millennium. 1. I downloaded the game and unpacked it. It would not start. Debugging reveals a dependency upon libpcre.so.3
by bmn__ 7y ago
The user experience is from the past millennium.
1. I downloaded the game and unpacked it. It would not start. Debugging reveals a dependency upon libpcre.so.3. This is not packaged (obsoleted by libpcre2). I hacked around the problem by making a link to libpcre.so.1. Imagine someone who is not a programmer, would he be able to figure that out?
2. I ran the game and go into the options menu. The text is so small it is almost unreadable and there is no way to make it bigger. We Quake players are all old farts now who more often than not have deteriorated vision.
3. I got the server list and attempted to join an empty server with low ping in the neighbouring country so I could experiment a bit. The game proceeds to download lots of files at 7 kB/s with no indication of overall progress. After four minutes of waiting I cancel out.
4. I find the menu to host a local server. Running it errors out in the console: something something DM4 not found.
5. I decide to write up what happened to HN. I quit the game. Gamma settings for the desktop environment are messed up.
- starpilot 7y agoOk. I am not even going to try to get it running on Catalina.
- TsomArp 7y agoWorks perfectly in windows. And I have not the best sight.
- deleted 7y ago[deleted]
- drzel 7y agoHey thank you for the feedback - you're not wrong. We haven't exaclty given Linux the focus it deserves. We're aware of these issues and working on fixing them. As for the server, we run servers around the world including FortressOne in the title. These should work well, there are a couple of older community servers which... Literally are from the last millenium.
- _bxg1 7y agoTo be honest this sounds like a fairly typical Linux experience to me