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I built a server-side mouse tracking over HTTP application that used HTTP/1.1 Pipelining to increase precision [0], back when web browsers supported HTTP/1.1 Pi
by rkeene2 7y ago
I built a server-side mouse tracking over HTTP application that used HTTP/1.1 Pipelining to increase precision [0], back when web browsers supported HTTP/1.1 Pipelining, that is.
[0] https://github.com/rkeene/webdraw https://github.com/rkeene/webdraw
- dagenix 7y agoThat does sound pretty cool. But it sounds like a fairly special case where the responses were likely uniformly small, which is unusual for a more general use case. Given somewhat more recent technology, it sounds like a great use case for something like WebSockets.
- rkeene2 7y agoYeah, WebSockets would also work here -- I would need to invent an ad-hoc protocol for making the resource requests, and it would be similar to a mini HTTP/1.1 Pipelining in spirit. The project needs some other work, since it looks like changes to Chrome have broken the mouse tracking. [0] http://webdraw.rkeene.org/ http://webdraw.rkeene.org/