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If anyone believes a for profit company is looking out for anything but their own interests they are sorely mistaken almost all the time. The thing with Apple
by addicted 7y ago
If anyone believes a for profit company is looking out for anything but their own interests they are sorely mistaken almost all the time.
The thing with Apple though was there were good reasons to believe that their interests were strongly aligned with their users’ and by extension with indie developers.
At a time when the Mac was definitely not the obvious choice, Apple had a very strong interest in promoting high quality indie apps because that was a differentiator for their platform (they were also not as financially strong, so this pushed some of the costs of building differentiators out to Indies).
At a time when Apple made money solely off selling hardware directly to consumers, there was reason to believe their interests once again aligned with those consumers as opposed to MS who largely sold to OEMs and Google, who didn’t even sell their OS but made money off the user data.
But as Apple’s hardware growth is beginning to stall, it appears they’ve decided they must continue to grow financially, and the only way they can do so is by wringing more money out of their existing base. As a result it’s become more about doing stuff that was earlier being done by 3rd parties themselves. And that means indies are screwed becUse Apple can crush them in a way it couldn’t an Amazon or a Netflix, not that it’s not trying.
- _bxg1 7y agoCompanies attempting to grow indefinitely always remind me of this tweet: https://twitter.com/computerfact/status/1214869643531341824?s=20 https://twitter.com/computerfact/status/1214869643531341824?...
- pdonis 7y ago> The thing with Apple though was there were good reasons to believe that their interests were strongly aligned with their users’ and by extension with indie developers. There were good reasons at one time, yes, for the reasons you give. But there aren't good reasons now, because circumstances have changed. Something similar happened in the 1990s with Microsoft and Windows. In the early days of Windows, MS encouraged third-party developers to code to it, because it helped to speed up the expansion of the user base. All kinds of good third-party Windows apps sprung up and thrived for a while. But once the market was pretty much saturated with Windows, a lot of those third-party developers discovered that they were now basically doing market research for MS: whenever they hit on a killer app or feature, MS would simply duplicate it, ship it as part of Windows, and destroy the third party dev's market.