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Paid upgrades have worked well for other platforms but Apple stubbornly refuses to support this, instead trying to drive users into subscriptions they don't wan
by cageface 7y ago
Paid upgrades have worked well for other platforms but Apple stubbornly refuses to support this, instead trying to drive users into subscriptions they don't want.
I think it's too late now. Apple has taught an entire generation of users that mobile software is not worth paying real money for and effectively killed the ecosystem of apps they need to promote the iPad as a general purpose computing device.
- edude03 7y agoWell, not apple to be fair. Developers are free to set their prices to whatever; it just so happens some developers set their prices to $0.99 and set that as the expectation
- cageface 7y agoIt's a race to the bottom. There's always somebody willing to go lower and the app store doesn't give you much room to stand out. Before I quit I had users complaining my app was overpriced at $1.
- keybits 7y agoAgenda notes app has elegantly solved this. Pay once and permanently unlock all current features. If a new release has a feature you want, you can purchase again. It's more work for the developer but they did a great write up on how they built this capability: https://medium.com/@drewmccormack/a-cash-cow-is-on-the-agenda-138a11995595 https://medium.com/@drewmccormack/a-cash-cow-is-on-the-agend...
- auggierose 7y agoHmmh, on its own its not enough, I think. Just read through the post, and there is no trial of expensive features in their setup, just a set of free features to begin with. But it seems that Apple allows these days to trial features, as long as your app remains usable and useful without them.