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I agree that this makes the moving-cargo game a lot less fun. I therefore take a different approach to the game to find fun. I use the 2cc trainset, turn on ca
by fennecfoxen 7y ago
I agree that this makes the moving-cargo game a lot less fun.
I therefore take a different approach to the game to find fun. I use the 2cc trainset, turn on car speed limits, turn on Cargo Distribution, spread out the map so it's a little less dense than normal, find a nice town-growth script that I can tune such that towns only grow when you move lots of passengers and mail — then I focus on passengers and mail only, and try to connect everyone into one unified network.
It thus becomes a network-capacity management game rather than an economics game. You need metros and suburban rail to collect people to your high-capacity mainline rail corridors and long-distance high-speed routes.
- rocky1138 7y agoMake a video on this. It sounds awesome.
- striking 7y agoThanks for mentioning Cargo Distribution. I always imagined and longed for a world in which something like this existed in this game, and now I get to find out it always did. A link for the curious: https://wiki.openttd.org/Passenger_and_cargo_distribution https://wiki.openttd.org/Passenger_and_cargo_distribution In short, enabling this feature allows the game to specify a specific destination for each piece of cargo. It then does a little bit of management for you in routing the cargo through whatever network you build, but it's up to you to make an efficient network with good routes that causes the cargo to flow properly. This contrasts with the vanilla game, where passengers are just a kind of cargo with no specific destination, as is everything else, and you are allowed to just send them anywhere that accepts passengers and get money for it.
- ngcazz 7y agoWow, are these scripts available anywhere?
- fennecfoxen 7y agoThe regular in-app content management service has plenty of city growth scripts. It's just a matter of finding one with reasonable rules and tweaking the parameters to be fun for you.
- iforgotpassword 7y agoYou don't even need any mods for that really. Sure after a while it spices things up, but that's basically how I played that game ever since. Build the most awesome network ever and optimize it more and more. Sure it would be a lot easier to distribute your ore to different steel mills, but it's much more fun to optimize the crap out of that one huge station at a single mill. Same for factories. And the slowly connect every town in the game to the same network until complete chaos ensues.