3 ms·
Working in 3D graphics there are lots of different constraints unfortunately and it isn't an easy solution. A lot of 3d graphics houses have to roll their own
by aprdm 7y ago
Working in 3D graphics there are lots of different constraints unfortunately and it isn't an easy solution.
A lot of 3d graphics houses have to roll their own solution.
This is a famous one in the cycle and a common approach-> https://github.com/nerdvegas/rez https://github.com/nerdvegas/rez
The issue is that the environment varies a lot and there's usually a lot of C++ code that needs to be compiled to interact with the python plugins based on different environments with 500+ libraries mixing & matching...