4 ms·
Like you say, RPGs are very much a known concept. That simplifies things a lot! I'm quite familiar with the genre, having spent plenty of time doing what I'll c
by code_duck 16y ago
Like you say, RPGs are very much a known concept. That simplifies things a lot! I'm quite familiar with the genre, having spent plenty of time doing what I'll claim to be research on what makes a good RPG.
I'm modeling this game with various classic 8 bit RPGs in mind, so I have some idea of how the graphics work, as well as knowing what I personally find appealing about the game. Just think, if your favorite 8 or 16 bit RPG that never had a sequel got a sequel, what would it be like?