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> The problem that touch interfaces solve, ever since the advent of the first smart phone, is that the interface is now dynamic. You can change it without havin
by cosmotic 7y ago
> The problem that touch interfaces solve, ever since the advent of the first smart phone, is that the interface is now dynamic. You can change it without having to replace the hardware.
They also enable the completion of hardware design before the interface design is completed. While the plastic molds and mechanical designs are worked out, the interface and software development can continue.
- downerending 7y agoThat sounds good, but for some reason, design of "virtual" controls always seems to end up far inferior to physical ones. Perhaps the thought is "We'll just toss something out there and we can fix it later", as opposed to "We only have one shot at this so we better get it right". I'm reminded as well of web "app" interfaces. In the early days, with relatively fixed controls, one could often navigate sites more easily since there just weren't that many ways they could work. Now, with a blizzard of JS UI kits and an oh-so-wonderful variety of ways of doing everything, each site works differently. And it's not an improvement.
- cosmotic 7y agoYeah, sorry, I should have been clearer on my opinion on the matter: virtual controls are almost always worse than physical ones.