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What does a "clean UI" mean, and why would that be worth having a confusing UI that leads people to mislick? Why would there be a fundamental tradeoff between
by laughinghan 7y ago
What does a "clean UI" mean, and why would that be worth having a confusing UI that leads people to mislick?
Why would there be a fundamental tradeoff between whatever "clean" means, and being confusing? Surely it's possible to build a UI that isn't confusing, but also has whatever positives a "clean UI" has?
- pegasus 7y agoIt means less visual business, making it easy to pick your way through it. I find all those borders and shades in the NEXT interface distracting and I bet overall it slows people down when interacting with it. Besides, ideally, most elements should be intereactive in some way anyway. Hovering over them should provide enough indication of what type of interaction is available.
- gnud 7y agoIt's not distracting - it's actively helpful. It helps you understand how the parts of the user interface are separated, and so guides in how to interact. I yearn for the menus of Windows 98 whenever I'm forced to use a new/updated ios app, and don't understand where to swipe to get it do to what I want. Back then, software even came with manuals, and often a useful "help" menu right in the application. Now, when you google "how to x in app y", you end up on some spammy help-page that spends 5 paragraphs (with ads) to tell you to "pinch and then swipe" or whatever.
- laughinghan 7y agoYou "bet" it slows people down? This is a testable hypothesis. Empirical experiments along these have found the opposite, that the flat UIs they tested slowed people down by 22% compared with the same UI with stronger clickability signifiers: https://www.nngroup.com/articles/flat-ui-less-attention-cause-uncertainty/ https://www.nngroup.com/articles/flat-ui-less-attention-caus... Do you have any contrary empirical evidence?