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This is not really needed. The game doesn't actually use ascii output, it renders the text (windows terminals would probably be too slow), and it supports graph
by Phrodo_00 7y ago
This is not really needed. The game doesn't actually use ascii output, it renders the text (windows terminals would probably be too slow), and it supports graphic packs than can show the dwarves as actual pictures of dwarves. The biggest problem is when a glyph is reused for multiple things, as in that case the graphic has to pick one of them or stay generic.
- bmn__ 7y ago> The biggest problem is when a glyph is reused for multiple things, as in that case the graphic has to pick one of them or stay generic. Solution: https://github.com/mifki/df-twbt https://github.com/mifki/df-twbt This is included in various content packs, so setting this up manually is optional. > The game doesn't actually use ascii output, it renders the text (windows terminals would probably be too slow) Linux and OS X terminals are fast enough. The init.txt setting [PRINT_MODE:TEXT] switches the renderer to ncurses.