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Regarding simulating mechanics, and combining physics + CS: 1) Have a read through Witkin & Baraff's Physically Based Modelling SIGGRAPH 2001 course notes. Sho
by JabavuAdams 7y ago
Regarding simulating mechanics, and combining physics + CS:
1) Have a read through Witkin & Baraff's Physically Based Modelling SIGGRAPH 2001 course notes. Short, sweet, and packed with real-world expertise/tricks.
2) Look up stuff by Chris Hecker from the '90s and early aughts.
3) Ian Millington's _Game Physics Engine Development_ is very good.